VIRTUAL REALITY: THE INTERACTIVE SCIENCE HUB
Experience film productions, brands, products and an open panel by Berliner Festspiele, Brunel University London, Fraunhofer Fokus, Okio Studio, Opernhaus Zürich
A new future for the performing arts?
VR and 360° productions now allow for audience engagement far off the concert hall and even provide user experiences beyond the real. Producers, broadcasters, opera houses, concert halls and musicians enhance immersion and captivate viewers extensively by VR technology, content, music and art.
Emerging as omnipresent phenomenon across industries and with a fast development, VR is still in the early stages of development without blueprints. Global pioneers currently shape a potential future for performing arts audiences.
To achieve highest levels of immersion, institutions, artists and publishers need to establish effective collaborations. This interactive science exposition facilitates professional collaborations with a three-fold programme of 1. content presentation, 2. the demonstration of brands and products including interactive workshops and 3. an open panel inviting all attendants.
Host
Kay Meseberg, Head of Virtual Reality/360 at ARTE / host and curator of VR at Avant Première 2017
Virtual Reality focus at Avant Première 2017
This interactive science exposition is part of a Virtual Reality focus at Avant Première 2017 examining the technological approaches to realistic experiences for audiences outside the performing arts institutions. More interactive programme to be announced soon.
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